Sly 1:DIFFICULTY: Difference between revisions
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{{About|the data structure|the game mechanic|Sly 1:Difficulty}} |
{{About|the data structure|the game mechanic|Sly 1:Difficulty}} |
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{{Infobox struct |
{{Infobox struct |
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| size= 36 bytes{{check}} |
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}} |
}} |
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'''DIFFICULTY''' is a struct used for the [[Sly 1:Difficulty|Difficulty]] mechanic in {{Sly 1}}. |
'''DIFFICULTY''' is a struct used for the [[Sly 1:Difficulty|Difficulty]] mechanic in {{Sly 1}}. |
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==Fields== |
==Fields== |
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{{Struct| |
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{| class="wikitable" |
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{{Struct field | 0x0 | 0x4 | LM * }} |
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!Offset |
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{{Struct field | 0x4 | 0x4 | int | ccoinRichMin }} |
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!Size |
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{{Struct field | 0x8 | 0x4 | int | ccoinRichMax }} |
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!Type |
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{{Struct field | 0xc | 0x4 | int | ccoinPoorMin }} |
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!Name |
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{{Struct field | 0x10 | 0x4 | int | ccoinPoorMax }} |
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!Description |
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{{Struct field | 0x14 | 0x4 | int | uRichLow }} |
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|- |
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{{Struct field | 0x18 | 0x4 | int | uRichHigh }} |
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|0x0 |
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⚫ | |||
|0x4 |
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{{Struct field | 0x20 | 0x4 | DPS | dps | Enum }} |
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|LM * |
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⚫ | |||
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|0x4 |
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|0x4 |
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|int |
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|ccoinRichMin |
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|- |
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|0x8 |
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|0x4 |
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|int |
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|ccoinRichMax |
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|- |
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|0xc |
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|0x4 |
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|int |
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|ccoinPoorMin |
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|- |
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|0x10 |
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|0x4 |
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|int |
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|ccoinPoorMax |
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|- |
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|0x14 |
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|0x4 |
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|int |
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|uRichLow |
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|- |
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|0x18 |
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|0x4 |
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|int |
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|uRichHigh |
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|- |
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|0x1c |
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|0x4 |
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|DifficultyLevel * |
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|''Difficulty level'' |
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⚫ | |||
|- |
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|0x20 |
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|0x4 |
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|DPS |
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|dps |
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|Enum |
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⚫ | |||
{{Stub}} |
{{Stub}} |
Revision as of 18:49, 6 November 2022
Data Structure | |
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Game | Sly Cooper and the Thievius Raccoonus |
Size | 36 bytes[check] |
DIFFICULTY is a struct used for the Difficulty mechanic in Sly Cooper and the Thievius Raccoonus.
Fields
This article is a stub. You can help SlyMods by expanding it. |