Sly 1:SW

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Data Structure
GameSly Cooper and the Thievius Raccoonus

SW is a struct related to game objects and entities in Sly Cooper and the Thievius Raccoonus. Its internal name is "WORLD".


  • There is a global instance of the SW struct called g_psw. Apparently all entities have a pointer to this global struct called psw.
  • If you set an entity's psw to 00000000 (nullptr), it disables collision for that entity. This suggests that the SW stores pointers to objects in a level, or at least collision data.

See also