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|Sly Cooper and the Thievius Raccoonus
SW is a struct related to game objects and entities in Sly Cooper and the Thievius Raccoonus. Its internal name is "WORLD".
This topic needs further investigation.
- There is a global instance of the SW struct called
g_psw. Apparently all entities have a pointer to this global struct called
- If you set an entity's
pswto 00000000 (
nullptr), it disables collision for that entity. This suggests that the SW stores pointers to objects in a level, or at least collision data.
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