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Data Structure
GameSly Cooper and the Thievius Raccoonus

VAULT is a struct in Sly Cooper and the Thievius Raccoonus. It is used in the functions OpenVault and UpdateVaultActive. One can be found in memory in each level that contains a vault.

Fields[edit | edit source]

Offset Size Type Name Description
0x614 0x4 SMA * psmaVault SMA goal to set upon opening the vault.
0x640 0x4 int nCombination Vault combination (any three digit number)
0x760 0x4 int Thief move mask Mask of bits to unlock on the powerup flags upon opening the vault
0x764 0x4 int Dialog index Index of which DIALOG to play upon opening[check]
0x768 DIALOG * [27] Unlock dialogues Array of pointers to all possible DIALOGs that can play upon opening[check]
0x7d8 0x4 int cpdialogPending Amount of pending DIALOGs
0x7dc DIALOG[[check]] apdialogPending Array of pending DIALOGs