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|Game||Sly Cooper and the Thievius Raccoonus|
EXIT is a struct used in Sly Cooper and the Thievius Raccoonus to initiate a level transition.
EXITS[edit | edit source]
Each exit has a state which is represented by the EXITS (exit state) enum. The EXITS enum has the following possible values:
|0||BLOCKED||The trigger is loaded but cannot be entered until something enables it.|
|1||DISABLED||The trigger is loaded but cannot be entered.|
|2||ENABLED||The trigger is loaded, active, and able to be entered.|
|3||ENTERING||Sly is doing the animation of walking into the trigger.|
|4||ENTERED||Sly entered the trigger and now the transition between levels is playing.|
You can freely change a Disabled exit to be Enabled and vice versa. However, changing a Blocked exit to Enabled won’t do anything. Blocked exits are special in a way we don’t yet understand.
Figure out if it’s possible to unblock an exit without ACE.