Sly 1:Splice
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Subsystem | |
---|---|
Description | Subsystem which handles scripted events and their effects on the game state. |
Game | Sly Cooper and the Thievius Raccoonus |
Startup Function | 0x11bf70 |
Splice is the subsystem that manages the level scripts in Sly Cooper and the Thievius Raccoonus. It seems to also be used in Sly 2: Band of Thieves and Sly 3: Honor Among Thieves, but further research is needed.
This topic needs further investigation. |
Lifecycle
Startup
During a level load, LoadSwFromBrx
calls StartupSplice
. This calls CSplotheap::Startup
on five splotheap instances, each of varying size. It also calls CGc::Startup
on the global g_gc
instance.
Shutdown
When a level transition occurs, CTransition::Execute
calls DeleteSw
which in turn calls ShutdownSplice
. This calls CSplotheap::Shutdown
on the five splotheaps initialized when the level was loaded. It also calls CGc::Shutdown
on the global g_gc
instance.
Events
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This article is a stub. You can help SlyMods by expanding it. |