Sly 1:DIFFICULTY
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Data Structure | |
---|---|
Game | Sly Cooper and the Thievius Raccoonus |
Size | 36 bytes[check] |
DIFFICULTY is a struct used for the Difficulty mechanic in Sly Cooper and the Thievius Raccoonus.
Fields[edit | edit source]
Offset | Size | Type | Name | Description |
---|---|---|---|---|
0x0 | 0x4 | LM *
|
|
|
0x4 | 0x4 | int
|
ccoinRichMin
|
|
0x8 | 0x4 | int
|
ccoinRichMax
|
|
0xc | 0x4 | int
|
ccoinPoorMin
|
|
0x10 | 0x4 | int
|
ccoinPoorMax
|
|
0x14 | 0x4 | int
|
uRichLow
|
|
0x18 | 0x4 | int
|
uRichHigh
|
|
0x1c | 0x4 | DifficultyLevel *
|
|
Pointer to the current difficulty level |
0x20 | 0x4 | DPS
|
dps
|
Enum |
This article is a stub. You can help SlyMods by expanding it. |