Sly 1:ZAP: Difference between revisions
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TheOnlyZac (talk | contribs) (Created struct strub) |
TheOnlyZac (talk | contribs) (Added infobox image) |
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{{Infobox data structure |
{{Infobox data structure |
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| image= File:Sly1May bramble zap geom.png |
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{{Empty section}} |
{{Empty section}} |
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{{Struct top}} |
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{{Struct bottom}} |
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{{Clear}} |
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{{Stub}} |
{{Stub}} |
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{{Navbox Sly 1}} |
{{Navbox Sly 1}} |
Revision as of 16:28, 26 September 2023
Data Structure | |
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Game | Sly Cooper and the Thievius Raccoonus |
ZAP is a data structure in Sly Cooper and the Thievius Raccoonus. It represents an area volume that will cause Sly to take damage upon entering it.
Fields
This section is empty. You can help by adding to it. |
Offset | Size | Type | Name | Notes |
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This article is a stub. You can help SlyMods by expanding it. |