Sly 1:SMA: Difference between revisions
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{{Infobox data structure |
{{Infobox data structure |
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{{Investigate|What does SMA stand for and what does it do?}} |
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== See also == |
== See also == |
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* [[Sly 1:ASEG|ASEG]] |
* [[Sly 1:ASEG|ASEG]] |
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Revision as of 19:22, 3 August 2023
Data Structure | |
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Game | Sly Cooper and the Thievius Raccoonus |
SMA (State Machine Action) is a struct used for handling scripted Splice events.
This topic needs further investigation. |
See also
This article is a stub. You can help SlyMods by expanding it. |