Sly 1:SMA: Difference between revisions
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'''SMA''' is a struct used by {{Sly 1|Splice}} for handling scripted events. |
'''SMA''' (possibly short for '''S'''tate '''M'''achine '''A'''ction) is a struct used by {{Sly 1|Splice}} for handling scripted events. |
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== See also == |
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* [[Sly 1:SMA|SMT]] |
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* [[Sly 1:ASEG|ASEG]] |
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{{Navbox Sly 1}} |
{{Navbox Sly 1}} |
Revision as of 23:05, 8 August 2022
Data Structure | |
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Game | Sly Cooper and the Thievius Raccoonus |
This topic needs further investigation. |
SMA (possibly short for State Machine Action) is a struct used by Splice for handling scripted events.
See also
This article is a stub. You can help SlyMods by expanding it. |