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{{Infobox data structure
{{Infobox data structure
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'''SMA''' (internal name '''STATE_MACHINE_APPLICATION''') is a struct used for handling scripted {{Sly 1|Splice}} events.
{{Investigate|Confirm what SMA stands for and what kind of data it stores}}
{{Investigate}}
'''SMA''' (possibly short for '''S'''tate '''M'''achine '''A'''ction) is a struct used by {{Sly 1|Splice}} for handling scripted events.


== See also ==
== See also ==
* [[Sly 1:SMT|SMT]]

* [[Sly 1:SMA|SMT]]
* [[Sly 1:ASEG|ASEG]]
* [[Sly 1:ASEG|ASEG]]

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{{Navbox Sly 1}}
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Latest revision as of 18:23, 23 September 2023

SMA
Data Structure
GameSly Cooper and the Thievius Raccoonus

SMA (internal name STATE_MACHINE_APPLICATION) is a struct used for handling scripted Splice events.

See also