Sly 1:Overview: Difference between revisions

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{{todo|Add an overview of the game engine, file structure, etc.}}
{{todo|Add an overview of the game engine, file structure, etc.}}


'''{{Sly 1}}''' is the first game in the ''Sly Cooper'' series. It was released for the PlayStation 2 on September 24, 2002.<ref>[https://www.ign.com/articles/2002/09/20/sly-cooper-and-the-thievius-raccoonus Sly Cooper and the Thievius Raccoonus] - IGN, Sep. 20th, 2002</ref>
'''{{Sly 1}}''' is the first game in the ''Sly Cooper'' series. It was developed by [[Wikipedia:Sucker Punch Productions|Sucker Punch]] and released for the PlayStation 2 on September 24, 2002.<ref>[https://www.ign.com/articles/2002/09/20/sly-cooper-and-the-thievius-raccoonus Sly Cooper and the Thievius Raccoonus] - IGN, Sep. 20th, 2002</ref>

== Engine ==
{{Main|Sly 1:Executable}}
The engine for {{Sly 1}} is called P2. It is based on PE (Physics Engine), the engine developed for Sucker Punch's first game, ''Rocket: Robot on Wheels''. The naming convention would continue with {{Sly 2}} and {{Sly 3}}, with the engine for those games being P3 and P4, respectively.


==References==
==References==

Revision as of 16:44, 31 July 2022

Sly Cooper and the Thievius Raccoonus is the first game in the Sly Cooper series. It was developed by Sucker Punch and released for the PlayStation 2 on September 24, 2002.[1]

Engine

The engine for Sly Cooper and the Thievius Raccoonus is called P2. It is based on PE (Physics Engine), the engine developed for Sucker Punch's first game, Rocket: Robot on Wheels. The naming convention would continue with Sly 2: Band of Thieves and Sly 3: Honor Among Thieves, with the engine for those games being P3 and P4, respectively.

References