Sly 1:Game state

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Game state
Subsystem
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GameSly Cooper and the Thievius Raccoonus

Game state is the subsystem that handles data which gets saved to the save file. It manages a global instance of the GS struct.

Global values

Address Type Name Description
g_pgsCur GS* 0x2623c0 Pointer to current game state
g_pwsCur WS* 0x2623c4 Pointer to current world state
g_plsCur LS* 0x2623c8 Pointer to current level state