Sly 1:DIFFICULTY: Difference between revisions

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{{For|the data structure|the game mechanic|Sly 1:Difficulty}}
{{About|the data structure|the game mechanic|Sly 1:Difficulty}}
{{Infobox struct
{{Infobox struct
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Revision as of 04:44, 10 August 2022

DIFFICULTY
Data Structure
GameSly Cooper and the Thievius Raccoonus

DIFFICULTY is a struct used for the Difficulty mechanic in Sly Cooper and the Thievius Raccoonus.

Fields

Offset Size Type Name Description
0x0 0x4 LM *
0x4 0x4 int ccoinRichMin
0x8 0x4 int ccoinRichMax
0xc 0x4 int ccoinPoorMin
0x10 0x4 int ccoinPoorMax
0x14 0x4 int uRichLow
0x18 0x4 int uRichHigh
0x1c 0x4 DifficultyLevel * Difficulty level Pointer to the current difficulty level
0x20 0x4 DPS dps Enum