Sly 1:Overview
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Game | Sly Cooper and the Thievius Raccoonus |
Build Date | August 24, 2002 |
Region | North America (NTSC) |
Disc ID | SCUS-97198 |
To Do: Add an overview of the game engine, file structure, etc. |
Sly Cooper and the Thievius Raccoonus is the first game in the Sly Cooper series. It was developed by Sucker Punch and released for the PlayStation 2 on September 24, 2002.[1]
Development[edit | edit source]
Sucker Punch began development on Sly Cooper and the Thievius Raccoonus in 1998. The score was composed by Ashif Hakik.
Engine[edit | edit source]
The engine for Sly Cooper and the Thievius Raccoonus is called P2. It is based on PE (Physics Engine) which was developed for Sucker Punch's first game, Rocket: Robot on Wheels. The naming convention would continue with Sly 2: Band of Thieves and Sly 3: Honor Among Thieves, with the engine for those games being P3 and P4, respectively.
References[edit | edit source]
- ↑ Sly Cooper and the Thievius Raccoonus - IGN, Sep. 20th, 2002