Sly 2:Damage

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Game Mechanic
Sly after taking damage from a flashlight guard
GameSly 2: Band of Thieves

In Sly 2: Band of Thieves, damage is default on contact with zap volumes which are placed around level hazards and spawned for attacks. Like Sly Cooper and the Thievius Raccoonus, each zap volume has an assigned damage type.

Hit points

In Sly 2 each entity has a certain amount of HP. Taking damage causes you to lose some HP, and having a higher suck value adds some damage resistance.

Default HP Values
Entity Base HP
Sly 40
Bentley 40
Murray 60
Flashlight guards 40
Neyla 8000

Health pickups

Sometimes guards will drop health pickups which add 10 HP to your health when you collect them.