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(Redirected from SCUS 973.16)
|Game||Sly 2: Band of Thieves|
|Type||MIPS r5900 ELF|
Libraries[edit | edit source]
This section is empty. You can help by adding to it.
Main loop[edit | edit source]
This topic needs further investigation.
The main game loop can be broken down as follows.
- Call an unknown function that takes a pointer to a global struct as an argument.
UpdateJoy(&g_joy)– Handles controller input
MarkClockTick(&g_clock)– Updates the global clock values
if (DAT_002dd644 == 0)– If the global variable at 0x002dd644 is zero...
if (DAT_002dd644 != 0)– If the global variable at 002dd644 is not zero..
CloseFrame()– Finishes rendering the frame
- Increment the global frame counter,
This routine continues in an infinite loop unless
Exit is called or a handled exception causes execution to halt, in which case you are immediately booted back to the PS2 BIOS.
Build Strings[edit | edit source]
|Build Date Long||08/13/04 00:32|
|Build Date Short||0813.0032|
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