Sly 2:Game state: Difference between revisions

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== Missions ==
Tasks in the nodeDAG can be grouped into ''missions''. TheseA missionsmission usually referrefers to a particular jobsjob in the game's story. For instance, <code>m1_follow</code> is the job "Follow Dmitri" (the prefix <code>m1</code> indicates that it is a mission in Episode 1).
 
If a task belongs to a mission and the "exit" task in that mission is Completed, then all the tasks in that job become Final.
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* Resetting the world
* Placing the player at the lastlatest checkpoint
* Forcing the checkpoint task to Available (which may result in the states of other tasks being changedupdated)
 
== References ==
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