Sly 1:Security: Difference between revisions

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== Alarms ==
== Alarms ==
{{See also|Sly 1:ALARM}}
Each alarm has a state called <code>alarms</code> which can be any value of the <code>ALARMS</code> enum.
{{Empty section}}
{| class="wikitable"
|+ALARMS
|0x0
|Enabled
|-
|0x1
|Disabled
|-
|0x2
|Triggered
|}


== Lasers ==
== Lasers ==
{{See also|Sly 1:LASEN}}
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{{Empty section}}


== Spotlights ==
== Spotlights ==
{{Empty section}}{{Navbox Sly 1}}{{Stub}}
{{See also|Sly 1:CAMSEN}}
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{{Stub}}
{{Navbox Sly 1}}

Latest revision as of 00:24, 6 May 2024

Security
Game Mechanic
GameSly Cooper and the Thievius Raccoonus

Security is the system that handles laser/spotlight alarm systems in Sly Cooper and the Thievius Raccoonus levels.

Alarms

Lasers

Spotlights