Sly 2:Circle Button Interacts: Difference between revisions

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Wall Hooks, as in the interact Sly latches onto to pull backwards and launch upwards, are like normal Cane Hooks, but ever so slightly different.
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<gallery widths="300" heights="300>
File:Sly2_wallhook_struct
</gallery>
 
Red: Start of the struct, which contains important information such as the object's ID as well as various pointers to relevant data. The specifics of the various pointers have not been thoroughly researched.
 
Yellow: Transform component. Usually you only have to modify the top set of coordinates and size floats, the bottom set immediately changing to match.
 
Cyan: The second "FFFFFFFF" can be changed to a text string ID, which causes it to display that string in the infobox GUI element, just like doors that warn you about abandoning jobs. The "00000007" behaves just like the "00000001" in pole structs, however since only Sly can use them, it doesn't appear to serve much of a purpose. The values that emit blue sparkles for poles also do the same thing here.
 
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== Crawlspaces ==
{{Infobox struct
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