Sly 3:Builds/July 7 2005: Difference between revisions

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*[[The Shaman Escapes]]
*[[Cops and Robbers|2P: Sly/Carmelita]]
 
===Lemonade Brawl===
''Main article: [[Lemonade Brawl]]''<br>
In the {{20050708}} build (the GameStop demo), the job is called "Lemonade Brawl".
*The introductory cutscene, where the Cooper Gang barges into the bar, is omitted; the demo jumps straight to the drinking challenge.
*The scrolling instructions along the top of the drinking challenge states: "Press {{icon|triangle}},{{icon|circle}}, {{icon|x}}, {{icon|square}} in any order to drink lemonade faster!"
*Despite Sly's controls in the pause menu indicating that {{icon|square}} can charge up Sly's charged cane spin attack from ''Sly 2'', it is not present in gameplay.
*Sly's Charge Combo operate identically to the final retail builds; The {{icon|Triangle}} button charges the combo.
*Spin Attack Level 1 is the only charge combo available to the player.
*When Murray is carrying an enemy, {{icon|circle}} is used to pickpocket, regardless if the enemy is carrying any coins.
*The art on the coins is the same art used in the ''Sly 2'' Prologue. (Clockwerk wings)
*The scrolling instructions along the top of the Mask boss battle states: "Let Bentley and Murray stun him before attacking."
 
===Fly the Biplane===
''Main article: ''[[Fly the Biplane]]''<br>
 
===The Shaman Escapes===
''Main article: [[The Shaman Escapes]]''<br>
 
===2P: Sly/Carmelita===
''Main article: [[Cops and Robbers]]''<br>
 
==Gallery==
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