Sly 2:Manhunt: Difference between revisions
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(Created page with "{{Infobox mod | title = Manhunt | creator = zami3333 | name = Manhunt | image = File:sly2_Manhuntpreview.jpg | caption = Sly running from guards | releasedate = January 4 2022 | version = NTSC | download = https://github.com/zzamizz/weed-sheet/tree/main/mods/difficulty/sly2/manhunt }} '''Manhunt''' is a mod for Sly 2: Band of Thieves that sets every single guard to hunt you down. == Description== This mod uses a flag in the guard entity struct that makes the player...") |
TheOnlyZac (talk | contribs) (Moved down video showcase due to overlapping with infobox) |
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The mod will never stop spawning new guards (up until the entities' own spawn limits). In vanilla gameplay, both Sly 2 and Sly 3 disable all new guard spawns while you are being chased. |
The mod will never stop spawning new guards (up until the entities' own spawn limits). In vanilla gameplay, both Sly 2 and Sly 3 disable all new guard spawns while you are being chased. |
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==Known issues== |
==Known issues== |
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*Random crashes when entering the safehouse. (You can use the reload code to enter it safely) |
*Random crashes when entering the safehouse. (You can use the reload code to enter it safely) |
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*Crashes when killing too many guards at the same time (e.g. with lightning spin) |
*Crashes when killing too many guards at the same time (e.g. with lightning spin) |
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{{clear}} |
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