Sly 2:Game state: Difference between revisions

Fixed colors
(Fixed image)
(Fixed colors)
Line 12:
 
*{{color|red|0 – Unavailable}}
*{{color|dodgerbluelimegreen|1 – Available}}
*{{color|limegreendodgerblue|2 – Complete}}
*{{color|gray|3 – Final}}
 
All tasks in the DAG start off as {{color|red|Unavailable}}. A task becomes {{color|dodgerbluelimegreen|Available}} once all of its predecessors are {{color|limegreendodgerblue|Complete}}. Tasks become {{color|limegreendodgerblue|Complete}} through conditions being met in the level scripts, and tasks become {{color|gray|Final}} through missions.
 
===State Forcing===