Sly 2:Game state: Difference between revisions
Updated and added info, added links
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{{Infobox game mechanic
|image=Sly 2 Palace DAG official.png
|caption=The official DAG for Sly 2 Episode 2
}}
The '''
== Tasks ==
The current game state is represented by a '''
=== Task States ===
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===State Forcing===
At all times, every task ''before'' an Available task must be Complete or Final. Additionally, every task ''after'' an Available task must be unavailable. It is possible to
== Missions ==
Tasks are grouped into
If a task belongs to a mission and the
== Checkpoints ==
A task is considered a
== Rollbacks ==
A rollback is when the game state rewinds to an earlier state (such as when the player dies). This is accomplished by:
* Resetting the world
* Placing the player at the latest checkpoint
* Forcing the checkpoint task to Available (which may result in the states of other tasks being updated)
== See also ==▼
▲== See also==
*[[DAGviz]] - A tool for viewing and editing the DAG in real time
*[[Sly 1:GS]] - The game state
==References==
<references />
{{Navbox Sly 2}}▼
[[Category:Game mechanics]]
[[Category:Game mechanics in Sly 2]]
[[Category:Game mechanics in Sly 3]]
▲{{Navbox Sly 2}}
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