Sly 2:Difficulty: Difference between revisions
→Examples: Update rajan flight info
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'''Difficulty'''
==Suck score==
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* The speed of the enemy missiles in the hacking stages scale based on the current suck value.
** <code>missileSpeed = clq-evaluate(clq(1.0, -0.3, 0), current-suck) * turret.MISSILE_SPEED)</code>
*The speed of Rajan’s attack animation{{Check}} is decreased by a factor of about 1/3 times your current stuck.
*
**<code>speed = speed - (current-suck * 0.3)</code>
*During the Rajan boss fight, some function{{Check}} is only called if suck is less than 0.7.
**<code>if (gm != null-obj && current-suck < 0.7) gm.LightningJump()</code>
The following are believed to be caused by suck (noob mode) but they have not been confirmed by checking the level script files.
* The hacking enemies move slower in the Episode 4 Operation.
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