Sly 2:Difficulty: Difference between revisions
→Examples: Update rajan flight info
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* The speed of the enemy missiles in the hacking stages scale based on the current suck value.
** <code>missileSpeed = clq-evaluate(clq(1.0, -0.3, 0), current-suck) * turret.MISSILE_SPEED)</code>
*The speed of
** <code>t3_heist3_protect_murray</code>
**<code>speed = speed - (current-suck * 0.3)</code>
*During the Rajan boss fight, some function{{Check}} is only called if suck is less than 0.7.
**<code>if (gm != null-obj && current-suck < 0.7) gm.LightningJump()</code>
The following are believed to be caused by suck (noob mode) but they have not been confirmed by checking the level script files.
* The hacking enemies move slower in the Episode 4 Operation.
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