Sly 2:CheatNet: Difference between revisions

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==Video showcase ==
<youtube width="600640" height="480"> https://youtu.be/1PDFLxAXxeY</youtube>
 
Note: Some features listed below are not published yet.
===Cheats ===
Respawn as Sly, Bentley or Murray
* Reloads the current level and spawns the selected character in front of the safehouse
Map
*Scroll though every map in the game with Cross and Right D-Pad. Press L1 to reload into the selected map
Infinite Jumps
* Freezes the jump state value of the character
Spin Charge Boost
*A [https://youtu.be/MaY2vRLbXH8 mod] that greatly increases the speed of Sly's Lightning Spin and spin attack
Turnbuckle Boost
*Allows Murray to jump extra high and move quicker midair
Bentley's Jetpack
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Flyable Glider
*Allows the paraglider to gain height when pulling as well as greater flying speed
Undetectable
*Makes current character visually undetectable by guards
Godmode
* Makes current character invulnerable to anything (except getting hit by a train)
Damage Type
* Scroll through every damage type in the game with Cross and Right D-Pad. The selected type applies it into the character's attacks
Infinite HP+MP
*Gives the character infinite health and gadget power
SUPERHOT
*Time moves as Sly moves (Idea by BloxXor)
Max Draw Distance
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*Activates infinite reach chase for every guard for a split second
Toggle Guard AI
* Can be used to activate guard AI during cutscenes.
Toggle Job Fail
* Toggles the GUI for failing a job. Can be used to intentionally fail at jobs to reload them
Toggle Jobs
* Spawns in every single job waypoint into the current map. Can also be used to despawn them
Weather
* Scroll through different weather conditions with Cross and Right D-Pad. Available options are Normal, Extreme and None
Toggle Skybox
* Removing the skybox makes the sky pitch black (white in Canada levels)
Clock
* Scroll through set clock speeds with Cross and Right D-Pad
 
===Other features===
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*Saving or loading coordinates with L3 and R3
*Reset all clues bottles of the current map with L2
* Fast scrolling (Hold Circle while scrolling up or down)
*Compatibility with original 4:3 aspect ratio as well as 16:9 widescreen patch
*Custom menu sounds
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The reason for 7 and 100 being the indicators is simply because they look cool. The initial idea was to use 1 and 100 instead, but having 1 of one treasure stops displaying the amount, and decreasing the value from 1 completely removes the treasure from the list, even if the value was edited internally afterwards. The menu would then need to be reopened to see the listing again.
 
== Known issues ==
*Right D-Pad needs to be pressed every time the menu is opened
*The mod has way too many lines of code to work on real hardware (Has only been tested with [https://github.com/root670/CheatDevicePS2 Cheat Device])
* Attempting to open other GUIs such as the pause/gadget menu while in CheatNet causes some crazy vector glitches
 
==Credits==
*'''BloxXor''' - [https://youtu.be/K14zPVQ5s_c cheat menu concept], treasure sell code + SUPERHOT idea
*'''TheOnlyZac''' - [[Sly String Toolkit|sly-string-toolkit]] + global coordinates code
*'''NiV-L-A''' - onetime write method
* '''fr4nk0''' - created a timesaving script to convert the map AOB list into 4 byte chunks
* '''zami3333''' - everything else
 
==Trivia ==
* The release of CheatNet was made possible thanks to sly-string-toolkit
*R1+Select was the official combo that developers used to access the [https://tcrf.net/Proto:Sly_3:_Honor_Among_Thieves/Aug_2_2005_Prototype/Debug_Menu Debug Menu]