Sly 1:Difficulty: Difference between revisions

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== Sly 2 ==
<nowiki>In {{Sly 2}}, uSuck seems to beis set on a per-mission basis{{Check}}. It ranges from 0.0f to 1.0f and increases each time you die or otherwise fail a job.</nowiki>
 
The uSuck value is used byin the level scripts to make certain aspects of the game easier. For instance, in [[Moonlight Rendezvous]], Neyla will normallystart off only waitwaiting 5 seconds{{check}} for you to catch up beforewith you fail the jobher. As your suck increases, the time she waits also increases up to a maximum of 20 seconds.{{check}} This is done by multiplying the suck value by 15.0f and adding it to the base value of 5.0f to get the number of seconds Neyla waits before you fail the job.
[[Category:Game mechanics]]
[[Category:Game mechanics in Sly 1]]