SlyCooperReloadCoded
Joined 8 October 2023
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'''''Multi-game stuff:'''''
Triggers that don't have to do with damage or death can be found by searching for the start of the struct of the character that just touched it. For example, Sly's struct in island_map in the September build is 0xCACA40, so search for a value of "CACA40". All of these triggers store this info near the top of their struct. It's a value of 00000000 when no character has touched it. If you find it and scroll up a bit, you'll see a visibility
'''''Sly 2 stuff:'''''
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