Sly 2:Circle Button Interacts: Difference between revisions

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Poles, or any object that acts like them (Sly holds his cane in his mouth) are objects independent of the actual pole model. They contain an invisible spline with varying amounts of points depending on the size and shape of the pole. Note that pole interacts attached to pool-able poles do pool along with them, and stop working and/or despawn if moved too far away from their assigned pole object.:
 
The struct is relatively short. The pole right outside the Paris safehouse is used here as an example:
 
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