Sly 2:Dynamite Eagles: Difference between revisions
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(Created page with "{{Infobox mod | title= Dynamite Eagles | creator= zami3333 NiV-L-A | image= | caption= Image caption | version= NTSC/PAL | download= https://github.com/zzamizz/weed-sheet/tree/main/mods/difficulty/sly2/dynamite_eagles }} == About == Replaces episode 7's attacker eagles with Jean Bison's dynamites. == Known Issues == * '''PCSX2 only:''' incompatible code type * Will not patch episode 6 due to dynamite not being loaded {{Comments}}") |
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{{Infobox mod |
{{Infobox mod |
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| title= Dynamite Eagles |
| title= Dynamite Eagles |
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| creator= zami3333 NiV-L-A |
| creator= {{Mod author|zami3333}}, {{Mod author|NiV-L-A}} |
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| image= |
| image= |
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| caption= |
| caption= |
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| version= NTSC/PAL |
| version= NTSC/PAL |
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| download= https://github.com/zzamizz/weed-sheet/tree/main/mods/difficulty/sly2/dynamite_eagles |
| download= https://github.com/zzamizz/weed-sheet/tree/main/mods/difficulty/sly2/dynamite_eagles |
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}} |
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'''Dynamite Eagles''' is an [[Guide:Entity swap tutorial|entity swap]] mod for Sly 2 that replaces Canada's attacker eagles with Jean Bison's dynamites. Since the eagles have a sweeping down animation after spawning and the dynamites don't, the dynamite instantly appears in front of the player and blows up shortly after. The mod's effect can only be seen near the safehouse of Episode 7, as the eagles aren't apparent anywhere else. |
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== About == |
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Replaces episode 7's attacker eagles with Jean Bison's dynamites. |
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⚫ | |||
* '''PCSX2 only:''' incompatible code type |
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* Will not patch episode 6 due to dynamite not being loaded |
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⚫ | |||
* This mod uses an older method of entity swapping that causes crashing on real hardware. |
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* While Episode 6 does have eagles too, Jean Bison's dynamites are not loaded in that map. |
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{{Comments}} |
{{Comments}} |
Latest revision as of 05:29, 20 May 2023
Mod | |
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Creator(s) | zami3333, NiV-L-A |
Game | Sly 2: Band of Thieves |
Version | NTSC/PAL |
Download | Link |
Dynamite Eagles is an entity swap mod for Sly 2 that replaces Canada's attacker eagles with Jean Bison's dynamites. Since the eagles have a sweeping down animation after spawning and the dynamites don't, the dynamite instantly appears in front of the player and blows up shortly after. The mod's effect can only be seen near the safehouse of Episode 7, as the eagles aren't apparent anywhere else.
Known issues
- This mod uses an older method of entity swapping that causes crashing on real hardware.
- While Episode 6 does have eagles too, Jean Bison's dynamites are not loaded in that map.
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