Sly 2:Circle Button Interacts: Difference between revisions

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Crawlspaces, as in low-to-the-ground first person camera mode areas, only work if placed next to their intended crawlspace geometry, or perhaps any overhead geometry, potentially detected via raycast. These can be found by interacting with one as Sly and going 0x4D4 from his global pointer.
Crawlspaces, as in low-to-the-ground first person camera mode areas, only work if placed next to their intended crawlspace geometry, or perhaps any overhead geometry, potentially detected via raycast. These can be found by interacting with one as Sly and going 0x4D4 from his struct.


<gallery widths="300" heights="300>
<gallery widths="300" heights="300>