Sly 1:EXIT

EXIT is a struct used in to initiate a level transition.

EXITS
Each exit has a state which is represented by the EXITS (exit state) enum. The EXITS enum has the following possible values:

You can freely change a Disabled exit to be Enabled and vice versa. However, changing a Blocked exit to Enabled won’t do anything. Blocked exits are special in a way we don’t yet understand.